Giedrius Trainavičius
Software Engineer

e-mail: giedrius@yablinksht.com

 
       

Handle2D

Handle2D engine is written in C++, uses ODE for physics, OpenGL for graphics and GLEW for managing OpenGL extensions.

Main features:
  • Unlimited number of dynamic lights
  • Shadows
  • Rigid body physics

Executable (4.2 MB)

More information:
GameDev.net IOTD

http://www.youtube.com/watch?v=JS91zHiErE4

Screenshots: